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Deleted 3 days ago

Thanks for playing the game and giving feedback. Yes in the future you will be able too
and to the second, they are definitely in the game as combatants just not in this demo/area.

 Check out future updates to the Main Game and demo or join the Patron for more frequent updates.

Deleted 3 days ago

Yeah in a way. its not the only time you'll encounter them though, but think of old school god of war take downs less kill kill, more orgasm :P

Played the demo and that camera seriously needs some work. I got a decent way through the demo and got stuck. There was no way to revert to a previous checkpoint through the menu either. The camera is way too close to the player character which is how I didn't see the ledge that dropped me to a place that didn't kill me and just got me stuck. I'd say it's better if you allowed the player to be able to control the camera distance. Preferably with scroll wheel. You can change the binding on the switch abilities from scroll wheel to another button. Also, this game needs some help in terms of optimization. Framerate is pretty bad and this is on my PC which can run some seriously demanding games. It seems like you have WAY TOO MUCH foliage put in place with swaying wind effects which can be very demanding. Having multiple meshes being called and rendered can negatively effect the performance. 

It seems like it's just one large map? If so, I'd recommend splitting it up into multiple levels so you don't have so much being rendered at once. If you don't want to do that as it would probably be a lot of work, then you might want to get rid of a bunch of your foliage to replace them with Static Mesh Instances. Those are much more performance friendly. It would be simple to just spend an afternoon with the foliage brush and erase a lot of it while replacing some with static meshes.

The combat is very simplistic which isn't necessarily a bad thing. If the main game has more features to supplement the simple combat then it's fine. 

Thanks for playing and the providing  great feedback :)

I'm still working on a lot of different aspects of the game, definitely check out future updates to the Main game and game demo.

(+1)

I played the Demo now.
Fighting System seems bit clunky (i played on hard) and it was weird, i feel like there should be  a Blocking or Doging system. 
if i use women to open gate or rescue them the game should zoom in i barley can see them caus the game is in most cases very far away. 
at some points the camera is just to close where it shouldnt be and i fel of cliff. 

i would like to turn of Futa X Male

different character or outfits would be nice to add in the future.

i did not see the RPG elements but may thats not part of the Demo.

Overall its a very solid base but i cannot imagine where this game is going in a year. does it mainly want to be action? for that the combat system need a big overhal. 
anyways i will follow to see where the game is going.


(+1)

Great feedback, thank you! :)
Definitely check out future updates to the game and demo.

Hey, you forgot to mark this as adult!

Thanks for the reminder!